Film - Visual Effects (Sept. 2010 - present)

Video Games (Oct. 2007 - Sept. 2009)

    . Milestone, Milan, Italy
      Game developer
      February 2008 - September 2008 / February 2009 - September 2009


    I worked on MotoGP 08, SBK 09, Superstars V8 Racing and SBK-X. The main tasks included fixing bugs (crashes, memory leaks etc.), extending the game flow (Final State Machine) and implementing new of 2D/3D components for UI. I gained valuable experience in cross-platform development (X360/PS3/PC/WII).

  • . Aurona, London, UK
      3D Software Developer
      December 2007 - February 2008 / October 2008 - January 2009

    I was part of the development of a 3D virtual shows application where I worked on the 3D engine implementing transparent/animated banners, the animation system for models and a basic crowd simulation. The graphics engines were based on Irrlicht and Torque engine.

  • Placement & Other experiences

  • . Codev, London, UK
      3D Software developer
      October 2007 - November 2007

    I worked on a prototype game for a major toy company writing graphics and character control code in C++ on Windows. It was my first experience with a 3D commercial engine (Q engine).

  • . Placement at Cegep de Levis-Lauzon, Quebec
      PHP developer
      April 2005 - June 2005

    I implemented a photo gallery with database (MySql + Php). Thumbnails were generated automatically with a WYSIWYG interface to ease the custom website design.

  • . Summer school, Wrexham, Wales
      Media student
      Summer 2004

    Summer School in IT and computer science to learn English, programming and different tools for the digital media (such as flash animation and editing applications).